Victoria University

Vocabulary Learning Strategies in Massively Multiplayer Online Role-Playing Games

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dc.contributor.advisor Coxhead, Averil
dc.contributor.author Bytheway, Julie Ann
dc.date.accessioned 2011-08-09T01:46:45Z
dc.date.available 2011-08-09T01:46:45Z
dc.date.copyright 2011
dc.date.copyright 2011
dc.date.issued 2011
dc.identifier.uri http://researcharchive.vuw.ac.nz/handle/10063/1727
dc.description.abstract This small‐scale case‐study used research processes inherent in Grounded Theory to identify and explain vocabulary learning strategies used by players in MMORPGs (massively multiplayer online role‐playing games), an informal second language learning context. This investigation was in response to informal reports of second language vocabulary gains from gamers at Victoria University of Wellington (New Zealand) and the University of Twente (The Netherlands). Data was collected from observations of, interviews with, and elicited texts from six participants, and three types of extant texts from World of Warcraft. Constant comparative analysis was used to allow patterns and processes to emerge from the data to explain social phenomena. Participants identified fifteen vocabulary learning strategies and aspects of MMORPGs that affect these strategies. Vocabulary learning strategies in MMORPGs are affected by play, which affects learning processes and motivation; MMORPG culture, which affects participants’ interaction, curiosity, and independent learning; and the range and use of language in MMORPGs, which affects participants’ language use, attitudes, and vocabulary learning strategies. Findings were compared to Gu’s (2005) model of vocabulary learning strategies in contexts, and Gu’s model was adapted to suit this MMORPG second language learning context. Aspects of MMORPGs affect second language vocabulary learning strategies gamers develop, select and use. This study highlights the need to value MMORPGs as contexts for learners’ vocabulary learning strategies and argues for further study into MMORPGs as contexts of vocabulary learning strategies. en_NZ
dc.language.iso en_NZ
dc.publisher Victoria University of Wellington en_NZ
dc.subject Vocabulary en_NZ
dc.subject Strategies en_NZ
dc.subject Games en_NZ
dc.title Vocabulary Learning Strategies in Massively Multiplayer Online Role-Playing Games en_NZ
dc.type Text en_NZ
vuwschema.contributor.unit School of Linguistics and Applied Language Studies en_NZ
vuwschema.subject.marsden 380201 Applied Linguistics and Educational Linguistics en_NZ
vuwschema.subject.marsden 410303 Multimedia Studies en_NZ
vuwschema.subject.marsden 420105 English as a Second Language en_NZ
vuwschema.type.vuw Awarded Research Masters Thesis en_NZ
thesis.degree.discipline TESOL en_NZ
thesis.degree.grantor Victoria University of Wellington en_NZ
thesis.degree.level Master's en_NZ
thesis.degree.name Master of Arts en_NZ
vuwschema.subject.anzsrcfor 200499 Linguistics not elsewhere classified en_NZ


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